home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga Mag HDD Backup
/
Amiga Mag HDD Backup.zip
/
Amiga Mag HDD Backup
/
Alexander.img.bin
/
Alexander.img
/
Fred Fish Folder
/
fred fish and other
/
Fish junk
/
D
< prev
next >
Wrap
Text File
|
1983-05-04
|
16KB
|
434 lines
This is a space to separate files from one disk to the next.
If you see this file then remove it
BarflyDemo 1.10 Very powerful Debugger and Assembler.
Very powerful Intuition controlled Source Level Debugger and an
optimizing Assembler. The Debugger allows the parallel debugging
of several tasks in unlimited windows. Has different windows for
ASM/Copper-Disassembler, Memory, Source, Breakpoints, Watchpoints,
Checksums and a lot other functions. It supports SAS-C and GCC
Sourcelevel Debugging and allows dynamic include structure support.
Supports 68000-68040/6888x. The Assembler has multi-pass optimizing,
precompiled includes, include/incbin cache, highlevel macros, smalldata
and advanced hunk support. Supports 68000-68060/6888x.
Author: Ralph Schmidt
Path: AmigaLibDisk1016:Programs/BarflyDemo/
==========
CacheFont 1.1 Vastly increase speed of font requsters
CacheFont is a small patch that will dramatically increase the speed of
font requesters. It cuts the access time of a font requester containing
about 100 fonts from 14 seconds (without CacheFont) to half a second (with
CacheFont).
It has been tested extensively on many utilities and many computers
without any problems.
Version 1.1 fixes a bug with Tagged Font Lists. It should now work with
most (if not *all*) software.
Author: Adam Dawes
Path: AmigaLibDisk1016:Programs/CacheFont/
==========
RevUp 1.2 Amiga Revision Update System
o RevUp generates and maintains include and header files with revision
information.
o RevUp is 100% compatible to the CBM developer tool BumpRev, but offers a
lot of new features.
o Multiple dependency files are supported.
o Beta count management for beta versions included.
Author: Boris Folgmann
Path: AmigaLibDisk1016:Programs/RevUp/
==========
StackMon 1.3 Monitors stack usage of programs
When run StackMon presents a list of all the tasks and processes currently
running. The list is sorted alphabetically, with processes before tasks.
This list is not updated automatically, as constructing this list requires
suspension of multitasking. If you run a program you want to monitor after
starting StackMon, click on the 'Update list' gadget so that it appears in
the list.
If the program you want to monitor was run from the Workbench, its name will
be that of the icon; if run from the shell the name is the exact name typed
into the shell, with path.
Click on the program you wish to monitor and StackMon will begin monitoring.
The display consists of numbers and a fuel gauge showing the current stack
use relative to the size of the stack. The numbers are:
Current: This is the amount of stack in use when the program was last
monitored.
Largest: The largest recorded stack ever in use by this program.
Stack : The stack allocated for this program.
Author: David Kinder
Path: AmigaLibDisk1016:Programs/StackMon/
==========
StatRam 3.1 Very fast recoverable ram drive
StatRam is a recoverable ram drive.
It works on any Amiga using V2.04 or greater of the OS. It handles any
filesystem (either Amiga or foreign, like e.g. CrossDOS(tm)), has ten
units and may be layed out like a floppy disk for quick diskcopies.
It is dynamic, that is it allocates and frees memory as files are copied
and deleted, and is probably the most recoverable ram drive available.
Even the worst system crash will not erase it, as long as the portion
of memory where it resides is not corrupted.
New for V3.1 :
- Now works with ProfFileSystem
- Now works with .ZOM disk images
- Fixed the pyrotechnic crash that could occur mounting second and
subsequent volumes
Author: Richard Waspe
Nicola Salmoria
Based on code originally by Perry S. Kivolowitz.
Path: AmigaLibDisk1016:Programs/StatRam/
==========
StdErr 3.0 A Standard Error Port for Amiga E
StdErr.m provides Amiga E users with an easy-to-use standard
error port for their Amiga E programs. The module is fairly
intelligent, handling things with a kind of grace and ease
anyone could hope for. You almost cannot foul the use of
this program module up (almost).
Author: Trey Van Riper
Path: AmigaLibDisk1016:Programs/StdErr/
==========
UnDel 1.0 File Undeleting Utility
AmigaDos and its filesystem have been released some years ago. During
this long period, CBM didn't release any kind of tool which would be able
to check and repair disks and recover deleted files. There are many third-party
utilities capable of doing such a job, but they are usually terribly slow and
they don't support all standard filesystems. I have been so annoyed with this
situation that I decided to try to write a good unerasing tool. UnDel is the
result of this work.
Features:
- Supports any standard filesystem - OFS / FFS + DirCache / INTL mode
- Very fast (only free blocks are scanned, written in assembly etc.)
- Special option for systems with small amount of memory
- Nice user interface in shell window ;-)
- Recovered files are copied to another device
- Protection bits and file note are also recovered
- UNDEL is pure and can be made resident
Author: Martin Mares
Path: AmigaLibDisk1016:Programs/UnDel/
==========
RAKE 1.1 XPK packer sublibrary
RAKE is an XPK packer sublibrary which implements a highly optimized
form of the popular LZ77 compression algorithm. It uses static huffman
coding for the 'len' and a three-step coding for the 'offset'
information. The major feature of this packer is the highly optimized
algorithm for tracking down redundant data.
Author: Karsten DagefÜrde
Path: AmigaLibDisk1016:Programs/xpkRAKE/
==========
This is a space to separate files from one disk to the next.
If you see this file then remove it
MartinSoft Pengo ?.? Demo Game based on old Pengo game.
Pengo is a maze-game. The maze is made up of blocks of ice, which you can
push or melt. Blocks are melted by pushing a block that has another block
directly in front of it. If that sounds confusing (and it probably does),
play the game, and you'll understand what I meant.
The ice blocks that form the "border" around the maze can't be pushed or
melted.
Also, on some levels there are special gold blocks, which can't be moved.
On each level there are four enemies.
If an enemy catches you, you lose one life. Your weapon against the enemies
is the ice blocks; push an ice block onto an enemy, and the enemy will be
squashed (but it will re-appear after a while). If the level layout
makes it possible, try to "trap" the enemies into small spaces; that will
make it a piece of cake to squash them. Generally, trying to limit the ways
that the enemies can take (by pushing blocks to the right places) is a good
tactic. Learning the different movement patterns for the enemies is also
essential; the yellow ones are pretty easy to outsmart without understanding
how they move, but the red ones are professional escape artists, and
almost impossible to hit if you don't understand their "AI".
If you spend too much time on one level, a ghost will appear and start to
home in on you. The ghost can't be killed - but it will disappear as soon
as you get to the next level. If it catches you, you will lose one life, and
it will disappear for a while (the ghost, not the life :) ).
If it catches you while you're "invisible" to the enemies, it will simply
remove the invisibility and disappear - but it will re-appear very quickly.
The aim of the game is to defeat the evil Sarvebuk who awaits you on level
64. So the big question is: how do you get to the next level?
Getting to the next level can be achieved by either:
1. Squashing all enemies on the level with ice blocks.
2. Pushing the three ruby blocks together so that they form a horizontal or
vertical line.
3. Getting a warp bonus of some sort.
Method nr 1 is recommended, as it's the most fun.
Squashing many enemies with one block will give more score than squashing
them one by one.
There are also lots of bonuses and bonus systems in the game, but I won't
reveal them here (which would spoil the surprise). Find out about them
yourself!
Author: Martin Rebas
Path: AmigaLibDisk1017:Programs/MSoft-Pengo/
==========
This is a space to separate files from one disk to the next.
If you see this file then remove it
Multiplot XLN-S 1.01 Intuitive data plotting program
Multiplot XLN is a fully intuitive data plotting program. It plots
data points as (x,y) co-ordinates with or without x or y error
bars. It can plot an unlimited number of sets with any number of data
points using colour, line type, line weight, point shape and point
size to represent the different sets. A set may be joined by a line or
plotted as discrete points. Data may be impulse plotted, scatter
plotted, or shown as a histogram or step graph. Additions to the data
may be made in the form of lines of best fit (logarithmic,
exponential, linear and polynomial) and data smoothing utilising
modified open b-splines or averaging filtration.
The input file for Multiplot is a simple textfile and my be created
in any ASCII text editor or saved from any spreadsheet. Multiplot
supports the clipboard, and data input may be achieved solely through
it. Multiplot has a full ARexx interface which provides potential for
a wide variety of data manipulations including statistical analysis.
Output may be in any of the following formats: IntroCAD, Draw, mCAD,
IFF, Revised Hewlett-Packard Graphics Language (HPGL/2), Encapsulated
Postscript (EPSF) or Postscript. The graph can be printed to any
workbench printer by transparent use of the PLT: device. Multiplot
directly supports the HP LaserJet III and Postscript laser printers
such as the Apple Laser printer.
Author: Alan G Baxter
Path: AmigaLibDisk1018:Programs/Multiplot/
==========
This is a space to separate files from one disk to the next.
If you see this file then remove it
AXDiff 1.0 Graphical comparison & merge utility
AXDiff is a graphical file comparison and merge utility. It allows
you to see files side by side with differences between the files
highlighted. You may move within the files looking at the differences
within context of the rest of the file. A merged file can be created
which contains the lines which do not differ between files along with
user-selected lines from the sections which differ. You can select
either no part, either part, or both parts of the sections which
differ to be written to the merged file. Selectable fonts, sizes, and
other options too.
Author: Jim Lawrie
Path: AmigaLibDisk1019:Programs/AXDiff/
==========
Designer 1.50 GUI Creator for C & HSPascal, V1.42
The Designer is a tool which makes programming intuition interfaces far
easier. It allows you to create Windows and Menus which can then be turned
into source code by the Producers. At present there are two producers,
the CProducer and the PasProducer, more producers may become available in
the future. The Designer supports the importing of images which can then
be used in windows or menus as well as being placed in the produced source
code for your use. Menus are created using the GadTools library and
support V38+ features, text and image items are allowed, keyboard shortcuts
and mutual exclusion are supported along with all standard flags,
localization of menus is easily added. Menus are all NewLook menus in
V38+. Windows are the main part of the Designer. You can create all
standard GadTools Gadgets and intuition Boolean Gadgets with all standard
options. Text and Images can also be placed on the window as you choose.
Extensive options are available to edit the code produced which should cover
most eventualities, almost all tags for windows and gadgets are supported
including many V38+ tags. The Designer can produce IDCMP handling routines
for windows and menus and can create a main file which in many cases will
allow the production of an entire program, the programmer just has to fill
in the gaps. In V1.4 GadToolsBox files can now be imported to allow
enhancement of your previous creations. Full locale support is now
included to make programming in multiple languages as easy as possible.
Registered users can upgrade to the latest version by using the latest demo
version. Extensive on line help is available using amigaguide.library,
this must be available for this feature.
Author: Ian OConnor
Path: AmigaLibDisk1019:Programs/DesignerDemo/
==========
SerMouse 2.0 Driver/Docs for serial PC Mouse on Amiga
A full package on how to use a PC mouse on the Amiga. Not only a
serial mouse driver but also how to rewire a 9-pin Sub-D serial to
25-pin Sub-D serial and how to rewire 9-pin Sub-D BUS or 9-pin Mini-Din
BUS to an Amiga mouse plug. YOU CAN USE ALMOST ANY PC-MOUSE WITH THIS
ONE!
Author: Patrick van Beem
Path: AmigaLibDisk1019:Programs/SerMouse/
==========
SMenu 1.0 Powerful and fast-working screenselector
SMenu is a screenselector with several nice features.
o It is a Commodity.
o It works fast, because the list of screens can be accessed with a
simple mouseclick or a hotkey.
o The configuration is done in a GUI.
o Full keyboard support.
o It is possible to define a hotkey for each screen.
o ARexx support.
Author: Jon Anders Haugum
Path: AmigaLibDisk1019:Programs/SMenu/
==========
This is a space to separate files from one disk to the next.
If you see this file then remove it
DFA 2.2 Address database with many features
DESCRIPTION
DFA is the ultimate address tool for you and the Amiga
computer. DFA supports email addresses, dialing of phone
numbers, grouping of addresses, different types of printing
addresses, online help, application icon/window and much more!
DFA has an Arexx port, font sensitive windows and can be fully
directed by keyboard. Native languages are supported as soon
as Workbench 2.1 (and above) is installed.
Nearly every aspect of DFA is customizable now, so you may
configure "your own" DFA.
This is version 2.2, a minor upgrade to version 2.1.
DFA is an SASG product! Shareware, binary only.
NEW FEATURES
------------
New window for more convenient and faster group editing.
Clipboard support.
Visual feedback for all button gadgets.
Speed optimizations for the address listview.
Should be up to 10 times faster now!
Even faster address file loading.
Larger buffers for all address string gadgets.
New Arexx command 'GUI' and 'OpenEditWindow'
Size optimization of the dfa.library. About 15K saved!
Sort function is 'locale sensitive' now.
Improved locale handling.
Additional and improved status messages.
Improved status text gadget (DFAEditor) now supports
centered propotional text on all Amiga-OS versions.
Improved Installer script, which now supplies a new
uninstall mechanism and german texts (optional).
Several bug fixes.
Author: Dirk Federlein
Path: AmigaLibDisk1020:Programs/DFA/
==========
Set_Icon ?.? AppIcon for mass icon manipulation
A WorkBench AppIcon with the following functions:
1. The program creates an appicon on to which you drop your icon,
if there isn't an existing .info file a new one will be created,
otherwise all the information from the old icon will be copied
to the new one (e.g tooltypes, stacksize and so on). You can do
more than one icon at a time using the shift drag method.
2. The program will copy the image from the first icon to all the
others, if any of the files do not have a .info file, one will
be created.
3. The program will copy the Tool Types and (Tool) from the first icon
to all the others, if any of the files do not have a .info file, one
will be created.
4. The program will remove the .info files of the selected files.
Author: Kev Crate
Path: AmigaLibDisk1020:Programs/Set_Icon/
==========